Bunker
Quite a while back I started working with a tool set called 3D Gamestudio by conitec. It is a game engine with tools to create your own game. The engine was capable of producing DirectX7 graphics. It came with a level editor that was much less comfortable than what I was used to from Lightwave but it created levels that you can actually walk through in real time (as you would expect from a game engine). I was fascinated by these new possibilities and started working on several projects. After a while I realized how much work it really is to produce a complete game, especially alone, so I went back to 3d stills and animations.
The pictures in this post are a level of a first person shooter inside a bunker somewhere in Germany during WWII. Looking at it today I think I must have been playing Medal of Honor a lot at that time and taken that as inspiration.
The geometry and lighting was created in the Game Studio Level Editor “WED”, the textures were made in Photoshop. I think the data for the level got lost over the years, what survived is a few screenshots. Click here to view them.

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